Etcetera

Becoming The Ultimate Bimbo

MayorBob.

Posted to Etcetera on Tue Mar 25, 2008 at 05:36:13 PM EST (promoted by port1080). RSS.

Call it an online training academy for wretched excess.  Or call it Second Life for airheads.  Whatever you want to call it, there is an online game all the rage over in Europe which will likely catch a fire at this end of the Atlantic.  It's called "Miss Bimbo" and it makes the moral lessons of Bratz look benign by comparison.

The stated goal of playing Miss Bimbo is to "become the hottest, coolest most famous bimbo ever!"  Once you log on and register a membership at the site, you can begin your journey to total bimboness.  You find a "cool place to live" and "a fun job" to pay for all that will make you a total bimbo.  Then you set out shopping for all the cool bimbo gear which establishes you as "the trendsetting bimbo in town" which allows you to "date that famous hottie" while you're showing the world the "social starlet" you have become.  You complete "104 tasks" and along the way you can even buy some "meds or plastic surgery" to turn you into a "star bimbo."  You is typically a 9 to 16-year-old girl and, of course they're not buying real clothes or getting real medical procedures; when they sign up they are given a teenaged avatar to outfit and take care of - sort of a materialistic tamagotchi doll.

The game is technically free to play, but if you overspend your allotment of virtual cash and still want to ascend to the next level of bimboness, the cost goes up.  Players either text message, at a cost of (UK) £1.50 a message, or use PayPal to top off their account.  One parent in France discovered his daughter had run up a £100 mobile bill without his knowledge and is threatening to sue the web site.  There are an estimated 200,000 players in the UK and an additional 1.2 million players in France and the game is under fire for more than unauthorized mobile bills.  The site is lambasted by dieticians in Britain for promoting bad diet habits and "as lethal as pro-anorexia websites ... children will get caught up with the extremely damaging and appalling messages."

Perhaps the game feature catching the most flak is that players should "stop at nothing" to reach total bimboness.  Bimbo diet pills cost 100 bimbo dollars.  But for maximum payback, they're told to get those breast implants.  They'll cost the player 11,500 bimbo dollars but net the player 2,000 bimbo attitudes (making the user much more popular on the site).  Nick Williams, a British parent, was appalled when his daughter was spotted checking out the possible plastic surgeries available:

"Katie is far too young for that kind of thing and it is irresponsible of the site's creators to be leading young girls astray. They are easily influenced at that age as to what is cool."
Nicole Jacquart designed the game and she laughs off the criticism:
"It is not a bad influence for young children. They learn to take care of their bimbos. The missions and goals are morally sound and teach children about the real world. If they eat too much chocolate in the game it is bad for their bimbos' bodies and their happiness levels compared to if they eat fruit and vegetables, which reinforces positive healthy eating messages. If they are having problems with boyfriends or at work, the bimbos can talk through them with a psychiatrist. The breast operations are just one part of the game and we are not encouraging young girls to have them, just reflecting real life."

Tags: edited by Port1080, written by MayorBob, bimbo, online games, teenaged girls, Bratz (all tags)

This story: 13 comments (1 from subqueue)
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1

Just Like Pokemon!

keta.

Tue Mar 25, 2008 at 06:12:56 PM EST

5.00 (astute, astute)

The game's designer is Nicolas, not Nicole.  A woman would never exploit young girls like this. (snort.)

And remember girls, one doesn't obtain true Bimbodom until one "loses" a videotape of herself sucking and fucking that week's boyfriend like a crack-starved whore.

2

Re: Becoming The Ultimate Bimbo

Lou.

Tue Mar 25, 2008 at 07:35:16 PM EST

5.00 (funny)

f they eat too much chocolate in the game it is bad for their bimbos' bodies and their happiness levels compared to if they eat fruit and vegetables,

Yeah, like celery...lots and lots of celery.

It's the end of the world as we know it, and I feel fine

3

Vaguely familiar

profwhat.

Tue Mar 25, 2008 at 09:00:54 PM EST

4.50

The site is lambasted by dieticians in Britain for promoting bad diet habits and "as lethal as pro-anorexia websites ... children will get caught up with the extremely damaging and appalling messages."

This reminds me of the people in the 1980s who thought Dungeons & Dragons was going to turn us all into practitioners of witchcraft and magic.  Most people can distinguish between fantasy and reality quite easily.

4

^ 3

Except...

Lou.

Tue Mar 25, 2008 at 09:24:05 PM EST

4.50 (astute, astute, astute)

D+D appealed to a small subset of people who would have been considered social outcasts in nearly every situation (except in the main room of a game shop surrounded by empty Mountain Dew bottles)

D+D never got the advertising or media exposure that our current "beautiful people" get.  I wouldn't recognized Gary Gygax in a crowd of one (well, now I would...he'd be the dead guy) and I played a LOT of D+D.  On the other hand, I've had bowel movements that were more entertaining than Paris Hilton, yet I could easily pick her out of a police line up.

From my experience only a very few people saw D+D as anything but fantasy...and those others would have been nuts under any circumstances.  The drumbeat to be thin, wealthy, and beautiful is constant in our society and anyone who pursues these is seen as worthy of being emulated.

Now granted, the aforementioned British dietitians might be indulging in a bit of hyperbole (lethal?), but I also suspect they're not too far off the mark.  I can't see how this could be a good thing.

It's the end of the world as we know it, and I feel fine

10

^ 4

Re: Except...

MC Nally.

Thu Mar 27, 2008 at 03:07:20 AM EST

5.00 (astute)

From my experience only a very few people saw D+D as anything but fantasy...and those others would have been nuts under any circumstances.  The drumbeat to be thin, wealthy, and beautiful is constant in our society and anyone who pursues these is seen as worthy of being emulated.
The object of this game, though, is not to be "thin, wealthy, and beautiful."  To the extent that those are goals in the game, they're means to an end -- the end being explicitly to be a "bimbo."

I have a hard time believing the game's players don't understand that that's a term loaded with negative connotation and not something to aspire to in real life.  If there are players out there who are truly confused about that, this game's among the least of their problems.

About 7-8 years ago I recall a bunch of friends playing a silly game on their PDAs where the object was to become the most successful drug dealer you could.  It was basically "Lemonade Stand" on steroids, but for some reason enjoyed a brief period of popularity.  Miraculously none of my friends started trafficking in narcotics or even packing heat.  You see, IT WAS A GAME, and furthermore, THEY KNEW IT WAS JUST A GAME.  Games do have the power to influence our thinking and our value systems.  But I'd guess that this game is just as likely to influence players away from "bimbo-ish" behavior, by underscoring the vapidity of the lifestyle.

11

^ 10

Dope Wars taught me about business

3fingerspointback.

Fri Mar 28, 2008 at 11:19:57 PM EST

5.00 (brilliant, informative)

About 7-8 years ago I recall a bunch of friends playing a silly game on their PDAs where the object was to become the most successful drug dealer you could.  It was basically "Lemonade Stand" on steroids, but for some reason enjoyed a brief period of popularity.

That was probably Dope Wars, which actually got its start as DOS freeware.  I was briefly addicted to the game enough that it was the first program I purged from my Palm and computer so that I would never play it again.

Beneath the silly drug interface, there were actually a few valuable lessons about how to run a business.  First of all, there was the value of the short-term loan.  The very first thing you should do in Dope Wars is borrow the maximum amount of money the loan shark will let you have.  This lets you be a major player not only in the cheap stuff like speed, but also in more profitable drugs like weed and especially acid.  On the Palm, it also means you have to make less of a percentage profit to turn out OK:  You're in deep shit if you have $2000 and owe $5000.  But if you have $52000 and owe $55000, that's not so hard to overcome by buying/selling.  By day 5, you should have enough money that you can easily pay back your loan, should you want to.  The other lesson was about how large companies make a profit:  Once you have more than $200k, you shouldn't be filling up your trenchcoat with acid only, even if the price has crashed.  Because even though acid has the widest normal percentage price swings at $1k-4.5k, you stand to make more profit per storage unit with cocaine, which can vary in price from $15-25k.  If you follow this strategy and finish the Palm OS game with less than $2m in the bank, shame on you.

Anyway, the point here is not to give tips for winning an old Palm OS game.  The point is that by doing something fun with a transgressive layer slapped on top of it, I came away a little richer in experience.  And I'm betting that these 7-17 year old girls are doing the same thing, as long as they keep away from their parents' credit cards.  Even if there's no real winning strategy to Miss Bimbo, they get to meet peers with similar interests on the forums.  It's a shame that the site is down at the moment, because I bet there are a lot of comments from erstwhile "bimbos" that would actually be a relief to the worried parents.

(is 3fingerspointback)

12

^ 11

Re: Dope Wars taught me about business

postillion.

Sat Mar 29, 2008 at 01:11:18 AM EST

none

I go back to Lou's point:
The drumbeat to be thin, wealthy, and beautiful is constant in our society and anyone who pursues these is seen as worthy of being emulated.

Let me ask this question for those who talked about the drug trade game.  Were either of you living in a neighborhood where kids commonly grow up to be drug dealers?  If not, then the act is similar to listening to gangsta hip hop away from the crime and violence that gangsta hip hop reflects.

However, as Lou pointed out, girls everywhere in the developed world are encouraged to be thin and beautiful as the end all, be all of their lives.  It is in every advertisement targeted to girls and to women.  It's in the clothes that are sold, every formula romantic comedy, the cool young women dancing in Ipod ads, almost every tv show.  

Miss Bimbo is a further affirmation of what is already a pervasive message about what girls and women in developed societies should be. The chances of young girls taking such messages seriously is pretty high.  

13

^ 12

Re: Dope Wars taught me about business

lesaira.

Tue Apr 01, 2008 at 05:02:50 PM EST

4.50 (illiterate, interesting)

First of all, you can stop talking about the bimbos needing to be as thin as possible, as I've seen the game firsthand and can tell you that the 'ideal' weight isn't actually that bad.

Second, If parents don't want their 7 yr old daughters playing Miss Bimbo then they should probably stop letting them play it (they're 7 for god's sake, grow some balls).

The game is just something some teenage boy created for fun.  I mean, in Grand Theft Auto you kill people, steal their money and cars, and then pick up a prostitute on the street (where you can then get a wonderful scene of car humping).  Are you people seriously angry that the people using this game are away from all of that?  Kill an innocent person walking down the street and pick up a prostitute, or get a breast implant, take your pick.

I would also like to point out that I'm an adult, and I'd never heard of the game until everyone started complaining about it (the same probably goes for young girls, so hope you're feeling better about that folks).

5

^ 4

Re: Except...

JimmyHavok.

Tue Mar 25, 2008 at 10:44:48 PM EST

none

You've never played D&D, have you?

6

^ 5

Re: Except...

JimmyHavok.

Tue Mar 25, 2008 at 10:50:15 PM EST

4.00 (funny)

Oops, I guess you have.  I played quite a bit in the '90s, and the people I was involved with were college-educated urban hipsters, for the most part.  The best dungeon-master I ever played with was an ex-Marine communist who eventually went to Chiapas to teach the Zapatistas sniper techniques.  Haven't seen him since...

7

^ 4

Re: Except...

postillion.

Wed Mar 26, 2008 at 12:06:59 AM EST

none

From my experience only a very few people saw D+D as anything but fantasy

And that's probably part of the reason why Dungeons and Dragons, despite its geeky rep (or because of its geeky rep?), is useful.  Encouraging children to think imaginatively will help them problem-solve through life.

On the other hand, a game such as Miss Bimbo, whose own creators defend the game by saying that it's very similar to life, will teach children that play is only a replication of life.  It won't teach them how to think imaginatively or how to create a rich inner life that they can draw on for life's complications.

Besides the shallowness of the whole thing and the anorexia issue, I think the game is encouraging stupidity.  

8

^ 4

I do believe ...

MayorBob.

Wed Mar 26, 2008 at 05:47:09 AM EST

none

... the phrase "I've had bowel movements more entertaining than Paris Hilton" says it all about the entire bimbo phenomenon.

Illegitimi non carborundum.

9

^ 8

Re: I do believe ...

keta.

Wed Mar 26, 2008 at 11:54:04 AM EST

none

"Paris Hilton is not a good shit."

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